pak file but that’s pretty much it otherwise. It may just take a bit longer for the game to load the mod files if they’re not in a. pak files, the game can already see and register the files within these folders. pak files within the game’s own resource folder, meaning that you don’t need to make your own. The game will also not register a mod folder if there’s typos in it, for example if you write resources instead of resource, the game will not register your mod’s changes because it doesn’t “see” it so just keep that in mind.Īnd lastly, the resource folders you see here are actually. Yourdriveletterhere:\Steam\steamapps\workshop\content\400750 Otherwise you can do like me and just shorten it down to the most necessary letter and abbreviate it to save time and effort, only you will be able to see it anyway, the mod will be displayed as a bunch of numbers a*signed by steam in the steam workshop folder either way, which is by the way here if you want to look at other mods – I usually prefer to write the entire mod names like Gates of Hell but then the game would not read the mod folder, it needs to be Gates_of_Hell if you absolutely want to have a more full name as the title of the mod folder. You need to be very careful with how the folder names are written, all letters need to be together, for example GoH. info file and the start of the folder structure. In the mods folder within the game’s directory you will then find a template folder which you can then use a basis for your own mod. Or the more simple approach is by right clicking on Gates of Hell in your steam library, then going to manage and then clicking on browse local files like it’s shown in the gif below – Yourdriveletterhere:\Steam\steamapps\common\Call to Arms – Gates of Hell GoH features text based modding and easy to access files which you can find here – It may look intimidating at first with all of the information presented here but it’s really not once you actually dig into it. Modding in Gates of Hell is somewhat simple and straightforward compared to something like Company of Heroes for example which requires third party modding tools such as Corsix or in the case of Company of Heroes 2, the official tools which are very limited in what they can do by comparison. If you're interested in creating Mods for MW5 we strongly recommend going to our official Modding Resources page, where you can find a few resources to help you get started.This is an exhaustive guide which will detail what we know so far about modding in Gates of Hell from our own experience until the developers release their own modding documentation. Please note that if you are one of the brave users who used a reported workaround to add Mods to your MS Store or GamePass install prior to the release of official support, you will need to manually move those Mods into the game's official Mods folder.Ĭoinciding with this release, the MechWarrior 5: Mercenaries Mod Editor is also now free for all, regardless of whether you own a copy of the game! To acquire the Mod Editor, head over to the Epic Games Store and grab our free Mod Editor from the MW5 Store page. If you do not see an AppData folder in your user folder you will need to enable the 'View Hidden Items' option in your Windows Explorer.Īlternatively, you can just paste %localappdata%\MW5Mercs directly into your Windows Explorer path to go straight there. On first launching the game after this update, the game will automatically migrate your save data to the AppData folder of your Windows profile MW5Mercs directory.īoth the MW5 Mods folder and Saved Game folder can be found in your :\Users\\AppData\Local\MW5Mercs folder. To facilitate this change and to make the game experience more pleasant, we have also moved your MW5 save data into a more accessible location. This update applies only to the Microsoft Store and GamePass versions of MechWarrior 5: Mercenaries there will be no update if you own the game through the Epic Games Store, where Modding is already supported. Modding is now officially supported for the Microsoft Store and Xbox GamePass versions of MechWarrior 5: Mercenaries! It is possible to use archiving software to extract the folder to expedite the process. The new save game directory is %localappdata%\MW5Mercs\Saved\SaveGames You would need to move the files directly and manually recreate the folders in the new save location due to access restrictions. %localappdata%\Packages\PiranhaGamesInc.MechWarrior5Mercenaries_skpx0jhaqqap2\LocalCache\ Local\MW5Mercs\Saved That should prevent people with non C: drive installations from losing their campaign saves going forward.Ĭopy-paste the following line and hit Enter: We have adjusted the Microsoft/Game Pass modding update to preserve the original save folder after the save transfer.
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